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[event] Server 4 New (Player) Ruleset

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The Landlord
Post time 2017-2-20 13:23:11 | Show all posts Reply Awards |Descending |Read mode
Edited by LordRage at 2017-2-20 13:26

First I want to notate, very importantly, that this is not an offical ruleset created by game designers, this is a voluntary ruleset that the two large alliances on Server 4 are establishing.


LordRage Server 4 Ruleset:
Temporal Distortion controls the following territories:


Britain, Ireland, Vanaheim, Upper Egypt


Domination controls the following territories


Jothuheim, Asgard, Anatolia, Attica



The following territories are free for all:


Lower Egypt, Argolis, Thessaly, Boeotia, and Phocis



What this means:  no players from either alliance are to enter the other alliance’s controlled territories until near the end of season.



Since both regions have adjacent territories to Lower Egypt, lower Egypt will be a free for all area where each side can compete for cities.  In Lower Egypt, every city will be up for grabs except two cities, Khons(level 4) which will be untouchable to Domination, and Heqet (level 4 ) which will be untouchable to TD.  The purpose behind this is that if one side is winning too much, players can move to the other-side to ensure balance and play against former alliance mates. (Note: you would have to move your main city to Egypt to change alliances) other than that, every single city is up for grabs.


Competition for the center territories is permitted as well.  Whichever alliance captures and holds Delphi for two weeks will win the season (meaning that when we run out of time at the end of season, the other alliance gives up it's capital cities) and the winning alliance chooses which recruits to come in to get end of season rewards for next season.



The benefits of this system: New players can focus on growing, people interested in pvp can head to lower Egypt, or center areas to PvP.  This prevents total domination of one alliance throughout the season so that there is healthy competition, and the game doesn’t grow stagnant.  Under the FFA ruleset, alliances simply recruit the top players and competition ceases, the weaker players quit, as they don’t have a chance to grow.


Players in either alliance who violate the rules may be released from the alliance and occupied, if either alliance wishes to terminate the agreement and go back to FFA play, they should give 1 week notice. Other alliances that violate this agreement will not be assisted by Domination or TD.


New player guide: https://forum.immortalconquest.com/thread-747-1-1.html

Game ID: 507150004
Nickname: LordRage
Server:4
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The Sofa
 Author| Post time 2017-2-20 13:27:13 | Show all posts
Posted this, so other servers can do similar things, if they feel the game is growing too one sided or stagnant.
New player guide: https://forum.immortalconquest.com/thread-747-1-1.html

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The Bench
 Author| Post time 2017-2-20 15:15:51 | Show all posts
Thanks for the feedback Legendil.
New player guide: https://forum.immortalconquest.com/thread-747-1-1.html

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The Floor
 Author| Post time 2017-2-21 08:46:19 | Show all posts
Thats between you and domination, feel free to resist, this agreement is between two major alliances, feel free to abide by it or not.
New player guide: https://forum.immortalconquest.com/thread-747-1-1.html

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5#
 Author| Post time 2017-2-23 14:28:02 | Show all posts
We have no evidence that season are based soley on when Delphi is taken, and we also want competition.
New player guide: https://forum.immortalconquest.com/thread-747-1-1.html

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