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Author: Jayveon
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[advice] Advanced Guide

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 Author| Post time 2017-2-6 15:35:37 | Show the author posts only
ShadowcatX ideally every subcity should be built on level 6+ land for the additional feature. The best time to do it is when you have plenty of resources like God said and/or you're approaching fame cap. It takes a bit of unlocking to get so plan accordingly. I built mine while I was doing level 4 or 5 land and the fame cap was coming close. If you don't have 4* or 5* cards to make groups in your first subcity, don't really worry about army infrastructure but focus on resource collection. You'll need a good steady supply of resources for conscription battling higher level land.
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Post time 2017-2-6 16:21:18 | Show the author posts only
thx for tips
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Post time 2017-2-6 16:39:50 | Show the author posts only
Thank you both. I'm currently taking 5s and 6s (can take 7s, but at high cost). I've already built my first sub, and am using it for small armies to clear pathways to good resources and to bring in resources itself. Sounds like I'm heading in the right direction.
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Post time 2017-2-6 22:53:28 | Show the author posts only
ShadowcatX replied at 2017-2-6 11:11
When do you recommend that people start making subcities? Early on? Once they can take high level la ...

I built my first few cities everytime i hit the fame markers.  i think 7.5k, 9k, 10.5k, 12k etc.. I stopped at 13.5k because i needed to build stargazing platform for increasing my fame limits..

cities are good, and help with resources.  build them whenever you can.  
- At lvl10 res buildings give you 2000res per hr.  so 8000k per hr or about 880 per square.  as good as owning 9 lvl4 land.  
- At lvl20, its about 21000res per hr (combined) about 2500 per square.  better than owning 9 lvl9 squares.
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Post time 2017-2-7 09:56:18 | Show the author posts only
greyphoenix replied at 2017-2-6 22:53
I built my first few cities everytime i hit the fame markers.  i think 7.5k, 9k, 10.5k, 12k etc..  ...

The problem with that is that there is a non-zero cost to building all the resources up to 20 and a limited time during which you can take advantage of the resource generation.

For example, if you produce 400 resources / square more than a level 9 square, but it takes longer than you have left for the 400/square to pay off the cost of building 1 - 20 than you have remaining in the season, should you build it or should you capture level 9 squares?
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