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[gairo analysis] 4-Star Gairo Analysis (2) | Player’s Guide

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The Landlord
Post time 2017-1-27 01:10:07 | Show the author posts only Reply Awards |Descending |Read mode
Olympian Hector [cost 3] [Feeder]


Basic Skill

Crippling Thrust:

Launches another attack against the enemy after a normal attack (damage rate 75%), and decreases the enemy's attack attributes by 12.5, which lasts 2 rounds.
Dismantling Skill
Armor Penetration:

After a normal attack, launches another attack at the target (damage rate 75%) and decreases its defense attributes by 7.5, which lasts 2 turns
Features:
Though he has a pretty high chase effect probability (35%), his high cost and slow infantry speed makes him undesirable for an early stage troop formation. Not recommended for cultivation.  

Olympian Hermes [cost 3] [Early-stage transition]



Basic Skill

Windwalker:

Launches an attack against the enemy team (damage rate 100%), and decreases their speed attributes by 20, which lasts 2 turns Dismantling Skill
Charge:
Increases self troop's attack damage by 15%, which lasts  1 turn, and launches an attack against a single enemy (damage rate 90%).
Features:
Use in Lv. 1-4 land. Has an acceptable damage output. Its target damage of 1-2 is a fatal shortcoming. It is not good for using in Lv. 5 or higher land. The effect of the dismantling skill is pretty good.

Olympian Jason [cost 2.5] [100% Chaser, Center position, Low losses per battle] [Usable]


Basic Skill

Golden Fleece:

Launches a physical attack again after a normal attack against the target with no exceptions (damage rate 25%), with a 30% chance of recovering an amount of soldiers. Dismantling Skill
Range Attack:
Increases the attack range by 1 and the attack attributes by 7.5
Features:
Output is much stronger than Titan Coeus. Though his skill’s vampiric effect is weak it’s compensated by a stable high damage rate. Recommended skills include Repeated Attack + Trail / Repeated Attack + Passion.

Olympian Chiron [cost 2.5] [High losses per battle] [Feeder]



Basic Skill

Art of War:

1 turn Prepares and aids the entire allied team by withstanding normal attacks, and decreases the damage received by 25%, which lasts 2 turns.
Dismantling Skill
Meditate:

Removes negative effects and aids the entire allied team, making them immune to normal attacks, which lasts 2 rounds.
Features:
A weakened version of Prometheus and a slow infantry. Prometheus bleeds quickly, but Chiron bleeds even faster so not recommended to cultivate.

Olympian Helen [cost 2] [Early-stage transition]



Basic Skill

Stun:

1 turn Prepares and launches an attack against the enemy team (damage rate 122.5%), and makes them enter stillness state and unable to cast active skills, which lasts 2 turns.
Dismantling Skill
Charge:

Increases self troop's attack damage by 15%, which lasts  1 turn, and launches an attack against a single enemy (damage rate 90%)..
Features:
Has silencing effect, may cultivate one for Drills. Drawbacks: Slow infantry, not good for attacking lands and expanding domain, especially at the early stage of game.

Note: This guide is provided by players and does not represent the official stance of Immortal Conquest.
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The Sofa
Post time 2017-1-28 20:12:16 From the mobile phone | Show the author posts only
Fantastic guide thank you!
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The Bench
Post time 2017-1-30 15:02:05 | Show the author posts only
Love to see this. Thank you so much.
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