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Dear Lord,
After update, following content will be available:
[Season 2 and Kingdom System]
- <Season 2> Kingdom system: Occupy all cities in an Area as an alliance and your alliance leader can establish a Kingdom.
Creating a Kingdom also opens up a whole new set of leadership positions such as King, General-in-Chief, Consul, High Priest, and more, bringing greater depth to the game.
- <Season 2> PVP EXP available in Epic Achievement - “Expand Land”.
- <Season 2> Training EXP 100% Bonus available in Epic Achievement - “Capture City II”.
- <Season 2> Exchange Resource Package with Honor available in Epic Achievement - “Alliance Competitions”.
[Legion]
- Alliance member can be appointed as the General after the alliance or the Kingdom occupied a center city.
After the alliance members rally up their troops in the center city, the General can combine those troops as a legion to attack enemies.
[Other New Function]
- The “Notice” button can lead you to the game forum.
- Now you can send mails to Group Channel.
- Rename function available in <Season 2> .
[Optimization]
- Drill troop formation will be reset automatically when COST limit is exceeded.
- Map Event won’t appear on lands in Dropping.
- Battle play can be skipped in Drill.
- You can attack your master alliance (if any) after it is occupied by other alliance.
- Optimize Battle Report
- Add personal e-mail Notification
- During Server Merge, the cool-down time after leaving an alliance is decreased to 30 mins.
[Functional Adjustment]
- Skill Learning and Forgetting can only be performed in the main city.
- Adjust the COST for “Extreme Hard I” in Drill to 10.
- “Guard” is now renamed as “Priest”, also has brand new image.
[Skill Adjustment]
- The max level of skill ‘Eye of Horus’ of Horus (Legendary) after adjustment: Passive skill allows you to move first in each round. The rate of Active skill of attacking will by increased by 20%. While attacking, there will be a 30% chance of increasing damage by 50%.
- The skill of ‘Supreme Guard’ of Galahad (Legendary) after adjustment: Increases the attack attributes, defense attributes, speed attributes, spirit attributes (affected by spirit) of team by 15 respectively, which lasts 2 turns, with a 50% chance of making the team enter avoidance status and be immune from damage from the next 3 attacks.
- The effective rate of the Skill “Stored Power” is increased from 35% to 40%.
- ‘Passion’ becomes a Passive Skill. Max level: In each round, there is a 30% chance to increases the damage of attacks and spirit attacks by 60%, which lasts 1 turn.
- Skill ‘Bonfire’ and ‘Harvest’ will make 2 targets of ally team (except self) in effective range enter recovery status.
We hope you have great playtime with Immortal Conquest.
IC Team
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